This guide will explain some of the general settings found in the Ini Editor that you need to be familiar with in order to configure your VR Brush session.
The Ini Editor can be found by clicking on the Windows logo and searching for it, or scrolling to the VR Brush folder in your list of apps. It is automatically installed with your VR Brush software.
- Import Scene: Enables you to use a scene you created or a pre-installed scene that came with the VR Brush software.
- Scene Name: Clicking the button on the right will let you browse for a scene, which is usually found in C:\Users\Infinite\AppData\Roaming\VR Brush\Bundles. If you created your own scenes, please make sure they're placed there as well.
Misc - General Configurations
- Full Screen: Checking this will launch your scene in full screen mode.
- Reflection Probe Realtime: A Reflection Probe is a function of the game engine that handles reflections on game objects. Checking this box will calculate the reflections in realtime, versus the default of every 5 seconds. This can severely impact performance, and we recommend checking it only when you are testing your scene.
- Show FPS Counter: This option displays a frames per second counter in your scene on the computer. This number only appears on the computer's view of the VR Brush scene, not the player's view from the headset. It is typically only used to test scene performance.
- Drop Reset Timeout Slider: Sets the amount of time that dropped items in the game (e.g. brushes or paint guns) reset to their default starting positions.
- Screenshots save location: Pressing the I key on the keyboard while playing VR Brush will save a screenshot of what the guest is seeing. This options sets the save location for those screenshots. The in-game instant camera is a different function, and settings for that can be found in the Instant Camera tab. We suggest setting this folder to your watched folder, or folder that is syncing with the mixed reality PC.
- Panorama screenshots save location: Any panoramic 360 images that you take in VR Brush (with the keyboard shortcut P) will be saved to this folder. We suggest setting this folder to your watched folder, or folder that is syncing with the mixed reality PC.
- Loading Skybox: This is the image you see when your scene is loading. By default, the loading image is an LA Photo Party Logo. Logo images that you want to use must be saved in \Pictures\VR Brush\Input for them to be loaded.
Left Side Check boxes
- Skip File Browser: Skips the file browser that appears in-game that allows you to choose a 3D 360 image taken with PBU's VR 360 feature.
- Skip Intro Video: Skips any introductory videos prior to loading your scene.
- Skip Welcome Message: You can add a welcome message when your scene is loaded. Enabling this option will skip it.
- Skip Tutorial: Checking this checkbox will skip the tutorial image at the beginning of a session.
- Skip Thank You Message: This is the final message the guest sees. If you skip this, then there would be no final message when the session ends.
Center Menu Options
- All configurations below are in seconds except for Player Forward Angle and Instant Camera FOV, which are in degrees
- Start Countdown: Indicates how long will it take before the guest can start interacting with the VR environment.
- End Countdown: Adjusts the length of the countdown timer when the session is nearing its end.
- Thank You Duration: How long the thank you message stays on the screen.
- Session Duration: How long your guest's VR session will last.
- Intro Duration: Sets the duration of your intro video (will loop if the duration is longer than your video).
- Instant Camera FOV: The Field of View angle of the Instant Camera. We suggest setting it to 90.
- Welcome Duration: Allows you to set how long you want your welcome message to appear on the screen.
- Photomode Duration: Allows you to set how long your guest has for their photo session.
- Photomode Message Duration: The duration of the message that appears before Photomode begins.
- Extend Time: Allows you to extend your guest's session by x amount of seconds. You can extend your guest's session by pressing the E key on the VR Computer while the scene is running, even during the end countdown.
- Photomode Extend Time: Allows you to extend your guest's photo session by x amount of seconds by pressing the E key when your guest is in photomode.
- Player Forward Angle: Adjust the rotation of the scene in relation to the player. Very useful for mixed reality to change what side of the scene the mixed reality camera is looking at.
Right Side Check boxes
- Use Vibrations: Triggers vibrations on your controller when interacting with objects in the VR environment.
- Camera Vibrations: Triggers vibrations on your controller when taking photos.
- Brush Vibrations: Triggers vibrations on your controllers when picking up the brushes in the VR environment.
- Water Gun Vibrations: Triggers vibrations on your controllers when using the water gun in the VR environment.
- Paint Gun Vibrations: Triggers vibrations on your controllers when using the paint gun in the VR environment.
- Welcome Message: Here is where you can set a welcome message for your guest to see when the scene is loaded prior to the guest interaction with the VR environment.
- Images To Import Path: Location of VR 360 images that can be imported. Images are captured with PBU's VR 360 feature.
- License Server Address: This address is needed at all times for VR Brush software to activate your license. Please do not clear it! Save this address somewhere so you can retrieve it if this field is ever cleared. Furthermore, you can attempt to recover the address by selecting the "Load Current Settings" button, which will load the license server address again. If it does not, you'll need to manually re-enter the address.
- Run VRBrush: Clicking this will start your VR Brush session (after a pop-up) with the settings you've configured.
- Load Current Settings: Loads the last settings saved after hitting Apply Settings.
- Apply Settings: This button acts like a save button, and will apply your current configuration to VR Brush. You should always Apply Settings before clicking Run VR Brush.
For the next step after clicking Run VRBrush, please click here to see VR Brush Configuration Menu at launch.